Games
Dungeons
Learn how dungeon runs work in Fireball
Dungeons
Dungeons are the core gameplay mode in Fireball. Each dungeon run is a 16-room adventure where you battle through progressively harder enemies to earn loot and rewards.
How It Works
- Start a Run - Select your dungeon type and begin
- Battle Enemies - Each room contains an enemy encounter
- Choose Loot - After winning, select from available rewards
- Progress - Advance through all 16 rooms to complete the run
Combat System
Combat in Gigaverse dungeons uses an extended rock-paper-scissors system. The Fireball bot analyzes each situation and makes optimal decisions based on:
- Your current health and shields
- Enemy type and difficulty
- Available moves and their outcomes
- Room progression (early/mid/late game)
Enemy Types
You'll encounter various enemies with increasing difficulty:
| Enemy | Difficulty |
|---|---|
| Red Robe | Easy |
| Black Robe | Medium |
| Black Knight | Hard |
| Boss Enemies | Very Hard |
Loot Selection
After each battle, you can choose from different rewards:
- Healing Items - Restore health
- Max Health Upgrades - Increase your maximum HP
- Weapons - Improve attack power
- Shields - Add defensive protection
- Gold/Currency - Earn rewards
How Fireball Chooses Loot
The bot uses a smart scoring system that considers:
- Rarity - Higher rarity items score better
- Current Needs - Low health? Healing gets priority
- Game Phase - Different strategies for early vs late rooms
- Critical Health - Below 30% HP triggers defensive choices
Equipment & Durability
Your gear has durability that decreases with use. Monitor your equipment status and plan runs accordingly.
Tips for Success
- Let Fireball handle the complex decisions
- Check your gear durability before starting
- Higher dungeon types offer better rewards but are harder
- Complete runs earn more than partial attempts